
TICKWALK
Bombs tick down on a fixed cycle. You cannot stand still — every turn you must move
one tile. So waiting means stepping aside and coming back, and the shortest path is
usually the trap. The way out is the way around.
■ CONTROLS
Arrows / WASD Move (you must move every turn)
Z Undo
Esc Restart
Space Next stage
Tab Switch stages
M / V Music / CRT filter
■ ELEMENTS
BOMB Blasts in a cross. Walls, trees and bombs stop it. The number is turns left.
EXIT You may enter it mid-blast — the last step often dives into the fire.
TREES Real cover: they stop movement and blast alike.
WATER Blocks you, not the blast. The water's edge is not safety.
KEY The exit stays locked until every key is collected. Expect a round trip.
CRUMBLE Collapses the moment you leave it. No way back — and pacing to burn a beat
does not work here.






Comments
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I like the feedback of the game. It hit hard
This is a nice puzzle game. I like the grade for scoring less moves.
Thanks! Just made some more updates